Hi, I’m Phoebe.

CODING COLONIES


Medium: Live coding, audiovisual performance, poetry
Tools: Hydra, Ableton

London, United Kingdom, i Fall 2024


‘Coding ‘Colonies’ is a live coding performance that acts as an extension of previous

research, where I examine the internet and media technologies as embodiments of digital

colonialism. Through this framework, modes of extraction, exploitation, and appropriation

between the West and the global South have worked closely with the development of

technology; the age of colonialism has not been erased but merely transformed and codified

through embodied processes and procedures by emerging technologies. This performance then,

aims to highlight the legacy of colonialism across time and (cyber)space, and to shed a light on

how it fixates roles within the tech space across race, class, and gender, defining a ‘digitized’,

‘innovative,’ ‘modern’ West that both subjugates and relies on ‘pre-digital’, ‘technologically

illiterate’, and ‘primitive’ global South.

Performance Video

CIVILIZED BODIES 




 
Medium: Audiovisual installation, sound art
Tools: Python, Stable Diffusion, Ableton

Shanghai, China, Spring 2024



This audiovisual installation investigates Wenming (文明), which translates to ‘civilization,’ ‘civilized,’ or ‘culture,’ as the interplay between identity, ethnicity, and digital space. While Wenming is often found in street signs, propaganda, and policy in the context of constructing a civilization by economic and technological means, I highlight how social media platforms like Kuaishou, through their visual, auditory, and textual icoonography, reft a corporeal dimension of the term, acting as sites for constructing ethnic identity and cultural authenticity. My building of the public restroom, a pinnacle of Wenming in modern urban space, combines a phsyical elements y with re-imagined Kuaishou videos  generated through machine learning and a soundscape of layered  real Kuaishou audios. Emulating the corpeal vulnerability of using the toilet, the installation aims to show how Wenming moves though on and offline structures of power, oppression, and identity, fixang not “what” is civilized, but “who”.

Full documentation

MEMORY: FORGETTING HERITAGE, REMEMBERING CHILDHOOD, & IMAGINING NOSTALGIA IN CHINESE ADOPTION




Sometimes, memories come back to me in dreams. Other times, dreams come back to me in memory.
Medium: Installation, C-prints based on fine-tuned image model
Tools: Python, Stable Diffusion 

Shanghai, China, Fall 2023



This project is an autobiographical photo essay reflective upon how Chinese adoptees construct memory, recount early childhood, and imagine becoming. I trained an image-generation model on a dataset of my own family photos captured on film during my family’s adoption trip in 2003. I then synthesized new photos that embody the fragmented, broken, and lost memories that arise from adoptees' often turbulent beginnings, rewriting what nostalgia means for me.

Full documentation

THE SPACE BETWEEN


Medium: Interactive narrrative game
Tools: p5.js

Abu Dhabi, United Arab Emirates, Fall 2022


Where do I belong if I am in-between two cultures?

This simulative, storytelling game expands on my navigation of multiple cultures as a Chinese adoptee growing up in a Korean-American household. It also draws from fieldwork I conducted within the Shanghai adoptee community in the Fall of 2021. Each chapter presents the user with a simple task, paying homage to iconic game styles of the 90s, while at the same time being a metaphor for one of the many challenges of juggling cultures.

Watch gameplay 

Full documentation


©PHOEBELEMON
Last updated December, 2023.